SKYSCRAPER RULES
SKYSCRAPER
2-4 Players I 8+
Make your way up the Skyscraper of Manhattan with unique 3D mechanics and Art Deco graphics.
GOAL
Winning the game is achieved by securing more than your equal share of the playable fields (over half for 2 players, over a third for 3 players and over a fourth for 4 player) or by maintaining a higher field count when no further moves are possible.
GAMEPLAY
Connection: A field may be illuminated only if it maintains a clear line of sight through the 3D structure to another field of the same color.
Shadow Rule: Opponent-controlled fields obstruct light. Connections cannot be established through sectors occupied by the adversary.
Capture: Completion of a full sequence of 5 windows on the same block initiates a capture event. The player holding the majority of illuminated fields within that sequence secures the entire line.
Split Capture: Should a move finalize multiple sequences simultaneously, each is evaluated independently for majority. The trigger field remains secure from capture provided it contributes to at least one sequence won by the active player.
Elevator: Accessibility to higher floors is restricted by the elevator height, starting with 1 floor in the first round. Each round, the elevator rises by 1 floor, gradually opening the top of the structure.